Hi my name is Gavin Manners and I'm a Principle Concept Artist from England, working at id Software in Dallas, Texas. I get a lot of questions about my sketching and design process, especially my ships and vehicles - I really love creating big sheets of designs, drawing designs at lots of different angles, testing my perspective and pushing my design ability - so I'm creating this beginner-friendly, self-paced course to show you my process from start to finish. In the course I’ll take you through how I turn a simple idea into a fully realized concept vehicle, and how to extrapolate that strong starting point into a series of different designs. Starting with loose sketches, you'll learn how to find inspiration in the real world, build a strong visual library, explore different design ideation, and develop your strongest ideas into detailed sketch concepts. During the course, I'll share the techniques I use to break through creative blocks, create happy accidents, and push a design from “just a sketch” to something that feels like it belongs in a film or video game world.

Join the waitlist and you'll be the first to know when enrolment opens, plus you'll receive a special discount!

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Build your sketching and perspective foundations.

Learn the fundamentals of strong vehicle design.
Push your ideas further with advanced design iteration.
I’ll show you how I apply the course lessons in a series of ship designs
I’ll apply the same techniques to a series of functional vehicle designs
Compiling your work into a cohesive project and how to expand on it for a strong body of portfolio work

I’ll take you through how I apply all this to my physical sketchbook

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