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Online Course · 8 Modules · 60+ Lessons

A professional workflow by Gavin Manners

Concept Vehicle Design

 

Stop copying references. Start designing vehicles with intent, from first sketch to final render.

Learn the complete concept design pipeline of a working games-industry artist with 8 modules, 60+ video lessons and 10+ hours of real-time demonstrations.

 

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01 / The Problem

Concept design is not just drawing cool vehicles.

It is intent, function, and a process you can repeat.

When I started out, I did what most artists do. I copied the designs I admired, followed tutorials, and hoped something original would eventually appear. It rarely did. The drawings looked fine, but they were not designs. Nothing about them explained what the vehicle was for, or why it looked the way it did.

Maybe that sounds familiar. You can sketch. You have watched hours of videos. But when you face a blank canvas and a brief, you are not sure where to start, and your first ideas end up looking like everything you have already seen.

Here is the truth. Original design is not a talent you are born with. It is a process, and it can be learned.

In Concept Vehicle Design, I share the workflow I use in production: how to build a visual library, find the function behind a form, push past weak first drafts, and carry a design from loose silhouette to orthographic views to a finished render.

By the end, you will not only have finished ships and vehicles to share. You will have a repeatable method you can bring to any hard-surface design you want to create.

Because great vehicle design is not about drawing more. It is about learning to think like a designer.

01 / The Problem

Concept design is not just drawing cool vehicles.

It is intent, function, and a process you can repeat.

When I started out, I did what most artists do. I copied the designs I admired, followed tutorials, and hoped something original would eventually appear. It rarely did. The drawings looked fine, but they were not designs. Nothing about them explained what the vehicle was for, or why it looked the way it did.

Maybe that sounds familiar. You can sketch. You have watched hours of videos. But when you face a blank canvas and a brief, you are not sure where to start, and your first ideas end up looking like everything you have already seen.

Here is the truth. Original design is not a talent you are born with. It is a process, and it can be learned.

In Concept Vehicle Design, I share the workflow I use in production: how to build a visual library, find the function behind a form, push past weak first drafts, and carry a design from loose silhouette to orthographic views to a finished render.

By the end, you will not only have finished ships and vehicles to share. You will have a repeatable method you can bring to any hard-surface design you want to create.

Because great vehicle design is not about drawing more. It is about learning to think like a designer.

Your Instructor

Hi, I'm Gavin.

I’m a Senior/Principal Concept Artist in the games industry, specialising in hard-surface design and environments. I currently work at id Software, and I have contributed to projects for some of the biggest studios and IPs in the world.

Before concept art, I spent 8 years in interior design and worked as a part-time teacher. That background shapes how I approach every vehicle: practically, spatially, and with a clear reason behind every shape.

I also teach through Gnomon Workshop and Learn Squared, where I created a Mech Design course, and I share tutorials and 3D-printable model kits with my community on Instagram and Gumroad. This course is my complete ship and vehicle workflow, structured so you can follow it step by step.

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SELECTED STUDIOS & IPs REF. 01 to 12
01 Tencent
02 NetEase
03 Avalanche
04 Eidos
05 Lego
06 Games Workshop
07 PUBG
08 Rocksteady
09 Sledgehammer
10 Frontier
11 Codemasters
12 · CURRENT id Software
SELECTED STUDIOS & IPs REF. 01 to 12
01 Tencent
02 NetEase
03 Avalanche
04 Eidos
05 Lego
06 Games Workshop
07 PUBG
08 Rocksteady
09 Sledgehammer
10 Frontier
11 Codemasters
12 · CURRENT id Software
02 / The Gap

Talent is not the missing piece. Process is.

+Imagine opening a brief and knowing exactly how to begin.

+Imagine turning a messy first sketch into a clear, confident silhouette.

+Imagine presenting vehicles with orthographic views and renders that read as professional.

Without a process, the pattern repeats. You copy, you polish, you stall. Your portfolio fills with pieces that look good but cannot answer the one question every art director asks: why does it look like this?

Without a Process

Copying references until something feels right

Polishing the first idea because it is the only one

Shapes chosen because they look cool

One hero shot with nothing behind it

With This Course

Building a visual library and designing from it

Exploring loose silhouettes before committing

Every form driven by function and intent

Orthographic views, 3/4 sketches and renders

Concept Vehicle Design was built to close that gap, step by step, using the same methods I rely on in AAA production.

03 / Outcomes

What You Will Unlock

Three core skills that separate a sketch from a design, each built through real-time demos and guided exercises.

Basic Anatomy

You will be able to draw well-proportioned, believable human figures with confidence.

Color Scheme

You will be able to choose and combine colors to create harmony, contrast, and mood

Painting Fabric

You will be able to paint folds, texture, and movement to make clothing look natural.

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Course Content

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The course has 8 modules for 5+ hours of learning and practicing. It also includes 20+ full-length video-lessons! You can pause and replay the videos as much as you want. The course is suitable for everyone, teens, adults and children because there is no explicit content. It would be best to take the course in order, because it will start from the basics to lessons at a more advanced level. 

Practice makes perfect! 

In my course you will learn:

A peak into the platform

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Let me show you how the course is structured. All videos are in full HD, with adjustable speed, audio, and quality.

Each lesson is highly visual, with references and step-by-step guidance so you can follow along and practice. You can also interact with other students to ask questions and learn new tips.

The course is designed to be practical, covering everything from basic tools to final product. You can revisit the lessons anytime, anywhere, at your own pace.

Doesn't that sound amazing?

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Included in my course fees:

Fundamentals & Materials

We will look together at the materials, basic techniques, and knowledge needed to begin this journey. Approaching a new technique means first learning how best to use the tools at your disposal.

Practical exercises

Theory is important, but what makes you a true artist is practice... Lots of practice! You'll find lots of exercises to get started with and from which to get inspiration. I will show you some tricks that will make your drawings truly unique and masterpieces. 

Lifetime Access

Once you register for the course, you will have lifetime access and you can watch it whenever you want! This will enable you to better learn even the most difficult notions. You don't have a deadline, you can take the course even for 5 minutes a day! This possibility, doesn't it seem incredible?

Flexibility

This is one of the course's strengths: being able to watch the videos wherever you want, whenever you want, and as many times as you want. The course is available from any device so you can watch the course from the comfort of your home or take a single lesson on the train!

Community of artists

As soon as you sign up for the course, you will join a group of people who, like you, share this passion and are following the same course as you. This means you'll be able to exchange ideas, tips or ask questions because you'll be surrounded by people who love art the same way you do!

My daily support

On this journey, you will never be alone! You can write to me and you will receive my feedback as soon as possible, so you will always feel supported. Sometimes, approaching drawing is not easy. You may feel that you are not enough, but don't worry: I will be there to help you, step by step!

And much more!

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Bonuses:

Extra contents that you will get for free with the course

IMPROVEMENT TIPS

Get personalized improvement tips throughout the course! Guided suggestions designed to help you grow from your current skill level into a more refined and elevated stage in your art journey.

VALUE: $47 FREE

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 START LEARNING HOW TO IMPROVE YOUR DIGITAL CHARACTERS TODAY! 

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TWO OPTIONS TO START LEARNING

 SPECIAL WAITING LIST DISCOUNT - $50 OFF 


The two options only differ in how you want to pay! The first option is a one time payment and the second is a monthly option with three payments. The price displayed below is in dollars, but you can pay with ANY currency.

In both cases, you will have immediate access to the course!

Start learning today! :) 

One-Time Payment

$197
$147

SPECIAL WAITING LIST DISCOUNT

  • 5+ hours of course
  • 20+ video lessons
  • 8 modules
  • Access to a private online community
  • Certificate of Completion
  • 14-Day money back guarantee
  • Bonus: IMPROVEMENT TIPS $47 (FREE)

Total Value: $244

Special Price: $147

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3 Monthly Payments

$67
$57

SPECIAL WAITING LIST DISCOUNT

  • 5+ hours of course
  • 20+ video lessons
  • 8 modules
  • Access to a private online community
  • Certificate of Completion
  • 14-Day money back guarantee
  • Bonus: IMPROVEMENT TIPS $47 (FREE)

Total Value: $244

Special Price: $57/m

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My Guarantee to Every Student


If you are not satisfied with the courses for any reason, you have the right to obtain a full refund within the first 14 days. This is my guarantee to you, I want all my students to be satisfied. Also, this means that there is no risk as well!
 

Give it a try and experience the program first-hand!

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